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This video is about Dear Esther - an extremely divisive game which birthed a whole new genre of “walking simulators”. Wait…no, this video isn’t about Dark Souls, but we will return to it. I am, of course, talking about a game called… Players flocked to online forums to puzzle over scraps of information and share theories about what it all meant. To piece the story together you had to explore, to observe, to think.
#Dear esther does it work series
There was almost no story, or at least, the story wasn’t handed to you through a series of flashy cut scenes. It didn’t involve jumping out of helicopters or launching rockets into crowds of armoured goons. This game wasn’t like anything else on the shelves at the time. I want to talk about a game that came out in the early 2010’s and instantly delighted and alienated a lot of people. “Every island is a prison, Strongly guarded by the sea Kings and princes, for that reason, Prisoners are, as well as we.” Recorded in “The Journal of a Tour to the Hebrides” by James Boswell